Vector, Seat of Power 1. You can explore the snowfields where you fought Kefka, if you wish, but your next destination is Figaro Castle. A plan is outlined, and a clear destination is determined. Head south to the desert castle. If you try to head south, Biggs and Wedge will just order you to turn around, so go north into the town. You will then face the boss Whelk. You may want to start out by opening up the field menu and modifying your configuration settings.

Name: Bazahn
Format: JPEG, PNG
License: For Personal Use Only
iPhone 5, 5S resolutions 640×1136
iPhone 6, 6S resolutions 750×1334
iPhone 7, 7 Plus, 8, 8 Plus resolutions 1080×1920
Android Mobiles HD resolutions 360×640, 540×960, 720×1280
Android Mobiles Full HD resolutions 1080×1920
Mobiles HD resolutions 480×800, 768×1280
Mobiles QHD, iPhone X resolutions 1440×2560
HD resolutions 1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original

After all that fighting, you’ll be at the mouth of a cave. The Seals of Water and Fire 3.

Was this narxhe helpful? An old man standing on the road below the house will tell you to take as much of the treasure as you like. Remember to follow our editing guidelines when improving existing articles. After the conversation with it,????? To provide a better website experience, levelskip. The Blackjack to Albrook 1.

Final Fantasy VI Walkthrough – Caves of Narshe

After being given the chance to read a tutorial on how to defend Terra, they’ll slowly crawl up the pathways from the south, and if they get close enough to any of your three parties, you’ll enter battle with them.


Marshal Guard Leader is accompanies by two Lobos, whom you should kill first, since Marshal Guard Leader will inflict Stop on your players while they are alive.

The town’s guards are no longer looking to kick your team out of town, and their newfound benevolence allows you to explore to your heart’s content. Being the first boss of the game, it’s quite easy.

Final Fantasy VI Walkthrough, Part Thirteen: Narshe

Respite at Narshe 1. The Opera House to Vector Chapter 8: Now you must make a choice: The Burning Mansion 1. Traveling on the Southern Continent 1.

Adventuring School and the Road to Figaro 1. Nothing terribly new to speak of here. You could try taking out the shell, as the shell can only use Mega Volt six times before it runs out of MP. The Returner’s Hideout 1. Particularly, you may want to set whether the game will memorize the cursor location of your last attack on the battle screen, or reset it to default every turn, and modify the battle and message speeds to your taste.


Narshd House Narshe’s Elder still hasn’t quite made his mind narshw about supporting the Returners, and he continues to muse over it if you visit his house in the northwest part of town. The easiest way to go about learning the Water Harmony dance is to jump from Baren Falls, head across the Veldt and to Crescent Mountain, where you can then go through the Serpent Trench.

We partner with Say Media to deliver ad campaigns on our sites.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: This supports the Maven widget and search functionality. Escape through the Mines 1. Try to resist the temptation, and pass them by.

You’ll discover the contents of it after your next big adventure and return to Narshe. If you grab the chests, you’ll be missing out. From Narshe to Figaro Castle Chapter 2: This battle is quite simple. You can do this whenever you want. The Floating Continent Continued: More on this below. In the middle of the desert, you’ll find a castle: